In the summer of 2010, Grifballers knew that their days in Halo 3 were numbered. With Forge World, the Hammer, and the Sword confirmed for Reach, they knew that Grifball was more than possible in the next Halo game. That fall the playerbase for Halo 3 would drop dramatically. Before Halo 3 was put away for good, though, there was still one more season of the American Grifball League of America, and one more season of GrifballHub’s Good Games League.
On June 2, signups for the final GGL season in Halo 3 opened. Confident enough with our previously experience, we expanded the GGL season to five weeks, one more than the previous four week schedule. Signups were open for one week, and there were two gametime choices available:
Whether you’re a Grifball newbie looking to experience the sport for the first time, or you’re an experienced pro looking to keep your skills sharp during the next six weeks, check out the GGL.
GGL sign-ups will run from Wednesday June 2 to Wednesday June 9. The first week of the season will kick off on Wednesday, June 16. Each Team will be placed in either an “early” or “late” division: 8:30 PM EST or 11:30 PM EST.
Once signups ended, we broke a GGL record: 24 teams registered for the season! At the time, this was a solid accomplishment for a league that began with only six teams in its first season. The teams and captains were:
Division 1 (WED 8:30 EST)
Black Screen Score – GFORCE137
Cheap Ass Gamers – ColHotShotX
The Spanish Inquisition – neomalkin
Runescape Heroes – Energizee
Ever Growing Crisis – runNOKYARDrun
Spank Me, Puppy! – Goosechecka
Division 2 (WED 8:30 EST)
Can’t Stop, Won’t Stop, Dingle Make the Booty Drop – RAlFANBAUGH
Awesome – four to oh
Dragon’s Mom – H2O Camper
Afflication – zDRAGONSBLOODz
Snikkle and the Fritz – blue collar kid
The Ways and Greens Committee – Kalbelgarion
Division 3 (WED 11:30 EST)
Super Monkey Ninja Force – InsaneBlueCobra
Green Army – RallyFox
Team Matchmaking – Revolution12009
Team Ninja – thestash19
Four Hot Bikini Guys, a Fail Hawk Diver, a Pikachu, a Bad Kid, and One
Giant Acronym – TacoPizzaHunter
New York Pineapples – joe eduardo
Division 4 (WED 11:30 EST)
ROFLCOPTER – HighlndHellrazr
Red Ray – PARAGAS
Philosoraptor – BobbyBirdseed
Zero Logic – NHALING2XHALE
American Pie & Apple Dumplings – x Zeg x
Alaskan Bull Worms – Mikinater
Back then, forms were not set up on GrifballHub for teams to report their games. Once again, we used threads in the forums for captains to report game results and…Achieveables!
Achieveables returned for the final Halo 3 GGL season. This time, the Achieveables were:
Brains over Brawn: Win a game with a negative team K/D spread.
Face-First: Launch your ball carrier so that the runner hits the truck on Foundry during the second or third round.
Nine Wonders: Win the opening tip-off nine times in one game. The team must gain sustained possession of the bomb within the first ten seconds of each round.
Super Mario Brothers: During the second or third round, the runner must jump from the ground onto the head of one tank, off of that tank’s head onto the head of another tank, and from the second tank’s head back to the ground.
Chuck the Sword, Yo: Go through all nine rounds without a single sword kill for any of your players.
Flair: Score your fifth goal by executing a launch that is at least half the length of the court. The bomber must leave the ground on his half of the court and score the winning goal within three seconds of landing. A game-winning Flowers is acceptable.
Bonktacular: The team must stop the enemy bomb carrier with a bonk in either the second or the third round.
No Launchies: The team must win the opening tip-off (gain sustained possession of the ball within the first ten seconds of the match) at least once without performing any kind of opening launch. “Opening launch” is defined as one or more players boosting another player with a hammer at the start of the round.
Precision: The team must get three bomb stop medals during the second round–No more, no less.
Many of these Achieveables relied on gamefilm being submitted to prove that teams did them. With a smaller league, it was feasibly possible for wacky on-court antics to be required for GrifPoints.
I definitely loved the achieveable that required you to launch into the truck as well as bonking the enemy bomb carrier. I really loved the mario hop one, just because it was so ridiculous but fun. ~ Nuclear Taco 42
Throughout the season half the teams in the league pursued the Achieveables. The Mario Hop Achieveable required teams to dedicate three of their players to executing the hop, while one had to keep the other team at bay. The Precision Achieveable required teams to let the other team score if they already hit the bomb stop cap. The Flair Achieveable resulted in some epic half- and full-court launches.
Weekly awards made a return, as well, as team racked up epic bragging rights for being the best in the recreational Grifball league:
The stats from the first week have all been compiled. You can see the all the stats for the league here. Congratulations to the week one award winners:
The Gardner (most bomb plants) – RAlFANBAUGH (Phil), thestash19 (8)
The Terminator (most kills) – RAIFANBAUGH (Rai) (192)
The Mayfly (most deaths) – iHoncho316 (172)
Ms. Positive (best k/d) – RAIFANBAUGH (Rai) (+70)
The Loyalist (fewest betrayals per game, minimum 2 games) – halo3Dragon5 (0)
The Benedict Arnold (most betrayals) – An epic chair (24)
The Wall (most bomb stops) – DingleFritzer (18)
Green Thumbs (most bomb plants) – ROFLCOPTER (18)
SkyNet (most kills) – Affliction (566)
Lemmings (most deaths) – The Ways and Greens Committee (546)
The Optimists (best k/d) – ROFLCOPTER (+97)
The Mutineers (most betrayals) – Runescape Heroes (53)
Big D (most bomb stops) – Can’t Stop, Won’t Stop, Dingle Make the Booty Drop (49)
Time Well Spent (greatest total team playtime) – Runescape Heroes (176:40)
Congratulations are also in order for the two teams that were able to get both of the Week 1 Achieveables: Ever Growing Crisis and One Giant Acronym. Nice job!
With 24 teams and one gamenight, running the GGL in Halo 3 required a bit less work then running the league in Halo Reach. Although teams were allowed to use any map they wanted, most chose the Foundry court (although the occasional game on Sandbox did occur) and all games were played using the standard 9-round gametype. Unlike the great Dash/Vanilla debates that would come in Reach, most everyone stuck with the basic, grimy pairing of Grifball on Foundry.
At the end of the five-week season in mid-July, a choice handful of teams were ready to move on to the playoffs:
Half of the teams that played went after the Achievables and their golden tickets into the playoffs. In the end, two teams tied for the highest Grifscore with 215 points each: Cheap Ass Gamer and One Giant Acronym.
For the playoffs, we have our #1 seed, Team Ninja, who finished the season with a 9-1 record.
Our #2 seed is Cheap Ass Gamer, who not only had an 8-2 record, but also finished tied for first in the Achieveables race with 215/300 Grifpoints.
Our #3 seed is Affliction, who, at 8-2, barely eeked out a tie-breaker victory over Can’t Stop to win Division 2.
Our #4 seed is ROFLCOPTOR, who ended up with a 7-3 record.
Our #5 seed is One Giant Acronym, who also finished tied for first in GrifPoints with 215.
Playoffs begin tomorrow night. #4 ROFLCOPTOR will play #5 One Giant Acronym in a play-in game. The winner of that match will go on to face #1 Team Ninja.
#2 Cheap Ass Gamer will play #3 Affliction.
The winners of the Play-in/Team Ninja game and CAG/Affliction game will play each other in the GGL Championship.
Throughout the season, Team Ninja and Affliction piled up the awards. Amazingly, Team Ninja went through the entire season with an average of only 1.4 betrayals per game!
You can see all the award winners for the season here:
At the end of the season, we handed out the final awards, including some astounding numbers, such as the Ways and Greens committee spending 12 hours on the court!
The Gardner (most bomb plants) – thestash19 (28)
The Terminator (most kills) – Invite Spammer aka I ROID I Freeze aka v Determined v (740)
The Mayfly (most deaths) – Energizee (547)
Mr. Positive (best k/d) – Invite Spammer aka I ROID I Freeze aka v Determined v (+241)
Mr. Negative (worst k/d) – Kalbelgarion (-191)
The Loyalist (fewest betrayals per game, minimum 6 games) – li AO li (.57/game)
The Benedict Arnold (most betrayals) – An epic chair (43)
The Wall (most bomb stops) – thestash19 (47)
Green Thumbs (most bomb plants) – Team Ninja (54)
SkyNet (most kills) – Affliction (1926)
Lemmings (most deaths) – The Ways and Greens Committee (2287)
The Optimists (best k/d) – Can’t Stop, Won’t Stop, Dingle Make the Booty Drop (+188)
The Pessimists (worst k/d) – The Ways and Greens Committee (-479)
The Mutineers (most betrayals) – Runescape Heroes (115)
Big D (most bomb stops) – The Ways and Greens Committee (164)
Time Well Spent (greatest total team playtime) – The Ways and Greens Committee (11 hours, 58 minutes)
Of course, no award was more awe-inspiring than the Taco Award for a “perfect” season:
The playoffs wrapped up quickly and we had our final GGL Halo 3 champs:
The fourth season of Grifball Hub’s Good Games League is in the books. A big thanks to all the teams that participated in our largest season yet, and a huge congratulations to our champions, Affliction!
Affliction, who “accidentally” registered as the much cooler sounding (IMHO) “Afflication”, won the championship. The team consisted of some familiar faces: ID I2 IA G O N, v Determined v, Glasgow Knight, Priest XYZ, Twizzted Status, and I MajorSilva I.
As the season wrapped up, Grifballers were looking forward to Reach. Plans were in motion to continue the GGL once the next Halo game was released:
We’re all excited for the release of Reach next month. The GrifballHUB team will be on the ground at PAX, looking for the inside scoop on the next game in the Halo series. The community at large will soon be moving on to the next generation of shooters, and it’s obvious that Grifball will have to evolve, too.
Once Reach launches, GrifballHUB will continue to be your online resource center for all things Grifball. We will release a basic, vanilla Grifball map and gametype for Reach. But we will also host a collection of community-made maps and gametypes and let you rate and comment on each one. Want to build a court under, on, or over Forge World? Want to try Grifball with double the speed? Want to throw in jetpacks and holograms? Knock yourselves out! We’ll link to your variants and let the community try them out and rate them.
Best of all, the next season of the GGL will take place exclusively in Reach. As long as both team captains agree on the settings, teams will be allowed to use any Grifball map and gametype, from our plain vanilla version to the most complex forge creations. The GGL will be a giant, structured testing ground for Grifball in Reach. Throughout the season we’ll be asking for your feedback: Which maps and gametypes are best for competitive Grifball? Which are best for practice? And which are best for plain old lolzy fun?
The release of Reach was a monumental occasion for the Grifball community, with new maps and gametypes, giant leagues, and the most popular Grifball highlight reel ever. But before we get to that, we have one more season to cover before the complete history of Halo 3 Grifball is in the can.
The AGLA 2010 Summer Season was a league that capped Halo 3 Grifball. It was a season of Relentless Cool Kids Clubs and very competitive elections for Admins. If you have any thoughts about the SML10 season, please share your thoughts here.
If you have any comments about the final GGL season in Reach, feel free to leave a comment below.