Next week, we will be submitting another update for the Grifball playlist to 343 Industries. Map guru runNokyardrun is accepting community submissions for the playlist, and he is looking for several new Vanilla Grifball maps to enter into the hopper. If you have any Vanilla Grifball map suggestions, simply follow this two-step process:
We are also going to submit the fan-favorite gametype Grifball Dash for consideration. Bungie previously rejected the gametype due to the barrel roll maneuver, but we are hoping that 343 will have a different opinion.
This weekend, we will be trying out new Grifball Dash settings that will both be submitted to 343 for matchmaking, and will become the default Dash gametype for the GGL playoffs. We will also be testing out a Vanilla map that may be included in matchmaking!
On Friday, November 4, join us at 9:00PM Eastern time for the Neo Dash v2 GRUNT. We will be testing out the new version of Grifball Dash. The gametype is identical to the current Dash settings, but with two small differences:
1) The ball runner’s shields recharge at a 75% rate, instead of 200%.
2) The ball runner must wait one second before picking up the bomb after it has been dropped.
This changes are designed to give the defending team more time to react to an incoming barrel roll, and to increase the chances that the defenders can stop the runner with their hammers. It will also encourage runners to use Sprint more often.
Click here to download the map for the Neo Dash v2 GRUNT. It is Sierra Vista, the same map used for GGL Dash matches.
On Saturday, November 5 at 4:00PM Eastern, we will be respecting our roots by playing Vanilla Grifball on a court by De Behr and halfbreed105 called GB Foundry V3 in the Living History GRUNT. The court is a re-imagining of the classic Halo 3 Foundry court.
Click here to download the gametype for Saturday’s Living History GRUNT. It is GGL Vanilla FL2011, the same gametype used for GGL Vanilla matches.
For both tournaments, signups will open at the top of the hour. Teams must have at least four players to register for the event. Once signups close at the bottom of the hour, squads will be placed into groups in a round-robin tournament. Every team will play every other team in their group once. The top team from each group will advance to a single-elimination bracket, and we will then have our champions!
As always, please let us know if you have any questions. See you on the court!