Earlier today, Grifball in Halo 4 was introduced at the Penny Arcade Expo at 343 Industries’ Halo 4 panel, Halo: Reborn. GrifballHub staff and community members demoed the popular gametype for the audience for the very first time, showing off how Grifball will change and grow in the new game.
After the 343 team introduced the return of Capture the Flag and Oddball for Halo 4, Josh Holmes, Franchise Creative Director, said that the team had decided to also introduce Grifball at PAX after GrifballHub’s Goosechecka had quickly interviewed him at Halo Fest the previous year, asking if Grifball would be available in Halo 4. 343 has been hard at work over the past few months creating Grifball in Halo 4 with direct input from trusted and knowledgeable members of the Grifball community. The game was played for the audience at PAX by GrifballHub staffers Goosechecka and Kalbelgarion, as well as long-time Grifball players Seanzie and Paragas.
Grifball truly will be reborn in Halo 4, as fresh tactics will elevate the sport to an entirely new level. The gravity hammer and energy sword will make a return in Halo 4, and the basics of Grifball remain the same: Two teams of four face off and try to plant a bomb in an enclosed arena, and the ball carrier turns orange, like Grif from Rooster Teeth’s Red vs Blue.
The biggest development in the game is the ability to pass the ball around the court. Using the “throw grenade” button, the ball carrier (or “Grif”) can chuck the ball to his teammates. If Grif runs, jumps, and aims high, he can throw a deep ball to players on the other side of the court. But this is a high risk/high reward play: The other team can jump into the ball’s path and intercept it. The ball can also be passed around the court like a hockey puck with the gravity hammer.
Grifball in Halo 4 was built from the ground up as its own unique gametype. Unlike Grifball in Halo 3 and Reach, the gametype is not based off of the Assault variant. This development allows for a “cleaner” game, where the host advantage is almost nonexistent and the settings for the gametype are uniquely tailored for Grifball.
We at GrifballHub would like to thank 343 Industries for embracing both Grifball and the Grifball community while developing Halo 4, and we look forward to continuing to work with 343 far into the future. GrifballHub will be ready to provide Grifballers with a fun and inviting atmosphere to enjoy the Sport of the Future in Halo 4.